![]() ![]() In addition, as far as I can tell, neither of these articles explicitly It isn’t clear how one could replicate the article’s conclusions. The steps in the analysis of this second article were only vaguely explained, so The author of this second article also claimed to have quantified the extent to which a letter could “fit well” with the other Scrabble™ dictionary and did attempt to weight frequencies based on word length. ZOOGEOGRAPHICAL have a vanishingly small probability of appearing in the game: the A’s in the long words and the A’s in the short words cannot be treatedĬalculated letter frequencies based on their occurrence in the One is far less likely to draw QI than AE during a Scrabble™ game (since there’s only one Q in the bag, but many A's and E's). The probability with which different words actually appear in the game. But this analysis is faulty, since it ignores Number of times each letter appeared in each word in the Scrabble™ dictionary. Unsatisfactory for a variety of reasons.* One article calculated letters’ relative frequencies by counting the I’ve decided to add my own analysis to the recentĭevelopment because I have found most of the other blog posts to be Were to repeat the analysis of the game designer in the present day, would oneĬome to different conclusions regarding how points should be assigned to Words (e.g.: EMAIL) and lost a few old ones. Years later, that lexicon has changed considerably, having gained many new These point values were based on the English Letters like J and Q were assigned 8 and 10 points, respectively. Letters: common letters like E, A, and R were assigned 1 point, while rarer Occurrence in words in English text, supplemented by information gathered whileĪssigned to different letters reflected how difficult it was to play those Premise behind these posts is that the creator and designer of the game assigned point values to the different tiles according to their relative frequencies of Recently I have seen quite a few blog posts written about re-evaluating the points values assigned to the different letter tiles in the ![]()
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